Curses!
CURSES!
The Drowned Team made this game as the final project of the Game Designer and Game Programmer Level 2 course offer by Digital Bros Game Academy (based in Milan).
- Genre: Hypercasual - 3D Horizontal Scrolling
- Team Size: 6
- Duration: June 2023 - September 2023
- Platform: PC - Web Browser
Requirements
- If you want to play on PC run Curses!.exe file inside FT Build folder.
- If you want to play on Web Browser click to play on the preview.
- If you want to edit or see the Unity project check GitHub repository here.
ATTENTION!
This game have a save system to keep track of the level progress.
PC - When unistall remember to delete the folder located in
//Appdata\LocalLow\The Drowned
WebGame - If tutorial is locked, clear your cache browser.
The game
"Curses!" is a 3D horizontal scrolling hyper casual game in which the player is in charge of a ship in a piratical world.
He has to travel the seas facing battles against other ships, kill sea monsters and destroy defensive walls in order to reach the ending beach.
Will the player survive or will suffer against the End Wall boss before the final beach
The game is structured in different levels, and the game has a ranking system that evaluates the completion of every level.
In every level the player can obtain 3 skulls and can unlock a Flag.
The Player
To achieve the final goal, the Player's Ship is equipped with two essential abilities: Vertical Movement and Shooting Ability.
Vertical Movement | Shooting Ability |
---|---|
Press `W` or `↑` to move the ship to a UPPER lane. Press `S` or `↓` to to move the ship to a LOWER lane. Player can move in 3 lane. | Press `Spacebar` to SHOOT a cannonball from the ship. |
The Pick-Ups
During the gameplay the player can collect pick-ups.
Cannonballs Used to shoot and kill the enemy ship, sea monsters or destroy mines. | |
Doubloons Collect them to obtain one of the skulls in the ranking system. | |
Piece of Flag Collected them to unlock the level flag. | |
Treasure Open it to drop some pick-ups. |
The Collectables
With the completition of a level the gameplay the player can obtain collectables.
Skull In every level the player can obtain up to 3 skulls. | |
Flag In every level the player can obtain one Flag. |
The Enemies Ships
During the gameplay the player can encounter some ship on the sea surface.
Lifepoint is showed in the ship label UI if it is an hostile ship.
Normal ship Hostile ship found on the sea surface. The player can defeat them by shooting. Can drop cannonballs. Special Ability*: shooting forward, the cannonball can't go under the sea surface. | |
Flag ship Hostile ship found on the sea surface. | |
Mortar ship Hostile ship found on the sea surface. | |
Pirate ship Hostile ship found on the sea surface. | |
Boat Friendly ship found on the sea surface. Will drop cannonballs on touch and allow Pirates to go on Player ship to increase the crew. |
Mines and Coral
During the gameplay the player can encounter mines and coral obstacles.
Red Mine Stationary. Explosion on contact. Can be destroyed by a cannonball. | |
Yellow Mine Stationary but will move on contact. Delayed explosion after contact. Can be destroyed by a cannonball. | |
Blue Mine It float on multiple lane. | |
Green Mine It moves towards the seabed. | |
Coral Stationary. |
The Sea Monsters
During the gameplay the player can encounter some deadly sea monster under the sea surface.
Lifepoint is showed in the sea monsters label UI.
Shark
| |
Whale Damage on contact. | |
Killer Whale Damage on contact. | |
Octopus Damage over time after contact. | |
Giant Squid Damage on contact. | |
Shark Pack Damage on contact. Special Ability: istant player kill. |
Credits
- Designers:
- Programmers:
- Eventual Third Parties credits:
- For the Art Assets used in the game see the GameCredits.
Status | Released |
Platforms | HTML5, Windows |
Authors | Anthony Fedeli, Maurix Phoenix |
Genre | Adventure |
Made with | Unity |
Tags | 2D, 3D, Casual, Pirates, watercolor |
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