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"Thatโs one secret Iโll never tell..." [cit.]
Just kidding!
My name is Anthony, born in 1993.
Since I was a child, I have always had a passion for video games.
However, life choices have led me to study other areas, such as 3D modeling and graphic animations.
In fact, in 2020 I obtained a master's degree with honors from the Faculty of Engineering of Pisa in Building Engineering Architecture.
Throughout my university career I pursued my passion for video games, and only recently I approached the world of programming.
My thesis was a VR application that showed the evolution of a historic building in the Certosa di Pisa in Calci.
This prompted me to undertake a training course for Game Programmer at the Digital Bros Game Academy in Milan, which allowed me to expand my knowledge on the use of Unity and Unreal Engine.
I discovered that coding is very exciting, especially with regard to the study behind the logic of a videogame.
I approached multiple areas, such as Gameplay Logic, Procedural Generation, Debugging, Animation, Shader, UI and VFX.
I found it very rewarding to work in a group, and knowing how to work in a team is very important to me, because I like to compare myself with my colleagues.
While coding, the same thing can be achieved in multiple ways, and the dialogue with them is the key to obtaining a perfect result.
I am a curious, hardworking and self-motivated person, always looking for new challenges and learning opportunities.
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Soft Skills | Technical Skills |
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Communication Teamwork Active Listening Resilience Networking Open Mindedness Adaptability Problem-solving Critical Thinking Creativity Accountability Confidence Time Management | C++ C# Blender Adobe Illustrator Adobe Photoshop Unity Unreal Engine |